Template:Rou/Abilities

Please Note this Page is a work in progress and will continue to be adjusted as the light novel is translated.

The abilities can be classified into 3 types
 * Obtained by clearing conditions of the world
 * Acquired by Absorption ability of Rou
 * Acquired by Synthesis ability of Rou

This page has an account of Rou's abilities acquired up till day 260 organized by when and how obtained and by type with description.

Till day 260 number of abilities are - 433  Abilities acquired by Absorption. 53   Abilities acquired by Synthesis. 150  Abilities made obsolete by Synthesis

List of Abilities (Organized by Day Obtained)
(Expand to read)

Inherent (from birth)

 * Absorption
 * Goblin Language
 * Night Vision
 * Precocious

Day 5

 * Obtained by eating Horn Rabbit:
 * Escape

Day 8
Note: Ak subs mistranslated (manga) the first ability from this day. The raw in no way referenced the growth of armor shells.
 * Obtained from consuming Armored Tanuki:
 * Shell Defense


 * Obtained from consuming Night Viper:
 * Thermography
 * Venom
 * Poison Resistance
 * Sense Presence
 * Evil Eye

Day 11

 * Obtained from consuming Seven Colored Bat:
 * Echolocation
 * Pump up
 * Vampirephilia

Day 13

 * Obtained from consuming Orc:
 * Libido
 * Orc Language
 * Detect Analysis (Appraisal)


 * Obtained while sleeping via Rank Up:
 * End and Origin ruling - Divine protection of the Great God

Day 15

 * Obtained from consuming Kobold:
 * Kobold Language
 * Predict


 * Obtained from consuming Fire Spirit Stones:
 * Pyrokinesis

Day 17

 * Obtained from consuming Humans:
 * Human Language
 * Continental Letter Deciphering
 * Mental Mapping
 * Job-Magician
 * Job-Light Swordsman
 * Job-Druid
 * Job-Craftsman

Day 19

 * Obtained from consuming weapons:
 * Improved Slashing Power
 * Improved Piercing Power

Day 22

 * Obtained from consuming Green Slime:
 * Physical Damage Reduction
 * Self-Body Fluid Property Manipulation


 * Obtained from consuming Kobold Mage:
 * Internal Mana Control
 * Magician's Knowledge
 * Intimidating Roar


 * Obtained from consuming Kobold Mage's staff:
 * Mana Operation


 * Obtained from consuming Water Spirit Stones:
 * Hydro Hand
 * Aqua Tolerance


 * Obtained from consuming Thunder Spirit Stones:
 * Electromaster
 * Lightning Tolerance


 * Obtained from consuming Fire Spirit Stones:
 * Flame Tolerance


 * Obtained from consuming Armored Tanuki and Night Viper:
 * Endure
 * Evil Eye Tolerance

Day 24

 * Obtained from consuming Demon Spiders:
 * Spider Thread Creation
 * Thread Wielding Arts


 * Obtained from consuming Orc:
 * Stench

Day 25

 * Obtained from consuming Black Wolves and Black Wolf Leader:
 * Pack Leadership
 * Pack Hunting Proficiency
 * Steel Hide

Day 26

 * Obtained by eating Orc Leader:
 * Rallying Cry
 * Improved Digestion
 * Halberd Proficiency


 * Obtained from consuming Wind Spirit Stones:
 * Aero Master
 * Storm Tolerance


 * Obtained from consuming Earth Spirit Stones:
 * Earth Control
 * Earth Tolerance

Day 32

 * Obtained by consuming Three Horned Horses:
 * Armored Scale Charge
 * Scaled Horse’s Neigh
 * Rapid Recovery
 * Enhanced Leg Strength
 * Improved Charging Power
 * Triple Stab

Day 33

 * Obtained from consuming Demon Spider:
 * Expanded Field of Vision


 * Obtained from consuming Three Horned Horse:
 * Armored Scale Formation
 * Strong Body


 * Obtained by consuming Green Slime:
 * Metamorphosis

Day 34

 * Obtained by consuming Red Bear:
 * Peerless Heavy Strike
 * Intimidation of the Strong

Day 35

 * Obtained by consuming Red Bear:
 * Lord of the Mountain’s Piercing Roar
 * Intimidating Glare
 * All Elemental Resistance
 * Lord of the Mountain's Stout Hide
 * Lord of the Mountain's Strong Muscles
 * Consecutive Raging Strikes
 * Tyranny of the Beast King
 * Demigod of Fire's Divine Protection
 * Complete Flame Resistance

Day 37

 * Obtained by consuming Human Adventurers:
 * Job-Assassin
 * Job-Crusader
 * Job-Guardian
 * Job-High Wizard
 * Job-Bishop
 * Job-Enchanter
 * Quick Thinking
 * Parallel Thinking
 * Horseriding
 * Anti-magic
 * Shortened Incantation
 * Chivalry
 * Intuition
 * Conceal Presence
 * Demigod of Kindness’s Divine Protection
 * Demigod of War’s Divine Protection


 * Obtained from consuming Human Adventurers Items:
 * Conceal Self-Status
 * Item Box


 * Obtained from consuming Carbuncle:
 * Golden Rule

Day 41

 * Obtained from consuming Argiopes:
 * Golden Thread Creation
 * Adamantine Spider's Strong Carapace


 * Given by Dryad, Doriane Duboué:
 * Dryad’s Mistletoe of Love and Blessing


 * Obtained from consuming Lizardmen, Green Lizards:
 * Aquatic
 * Lizardman Language

Day 45

 * Obtained from consuming Grey Slimes:
 * Physical Damage Resistance
 * Self-Replication
 * Infused Liquid Restoration

Day 47

 * Obtained by consuming an Elf loyal to Elf Leader:
 * Elf Language


 * Obtained by eating Elves that lost mock battle:
 * Inhabitant of the Forest
 * Elemental (Spirit User)
 * Archery Proficiency
 * Tracking
 * Hiding


 * Obtained by eating Idiot Elf Leader:
 * Overcharge
 * Discount

Day 50

 * Obtained while asleep:
 * ■■■ of Kins

Day 52

 * Obtained from consuming Elves:
 * Luck
 * Doom

Day 53

 * Obtained from consuming Human kidnappers:
 * Job-Secret Force
 * Job-Monster Tamer
 * Job-Vorpal Punisher
 * Job-Hermit
 * Read State
 * Bribe
 * Unlock
 * Release Trap
 * Sense Trap
 * Sense Enemy
 * Improved Assassination Rate
 * Hidden Weapon Mastery
 * Humanbane
 * Vorpal Strike
 * Aura Slash
 * Back Attack
 * Needleshot
 * Throw
 * Severe Pain Resistance
 * Charm Resistance
 * Assassination Resistance

Day 59

 * Obtained from consuming Kobolds:
 * Mountaineering


 * Obtained from consuming Red Deers:
 * Wild Horn Dance
 * Red Crystal’s Tone

Day 60

 * Obtained from consuming Skeletons:
 * Slash Resistance
 * Pierce Resistance
 * Vulnerable to Sunlight
 * Vulnerable to Blunt Strikes
 * Nullify Critical Hits
 * Tireless
 * Bone Union
 * Joint Magic
 * Equipment Materialization
 * Evil Miasma of Life
 * Absorb Magic Power (ie absorb mana)
 * Negative Energy
 * Nullify Negative Status Effects
 * Cold Attack Nullification
 * Thunder Attack Nullification
 * Acid Damage Resistance
 * Vulnerable to Light Damage
 * Vulnerable to Holy Damage
 * Vulnerable to Fire Damage
 * Anaerobic


 * Obtained from consuming Greater Skeleton:
 * Lesser Summoning: Undead
 * Greater Equipment Materialization
 * Lesser Damage Reduction
 * Lesser Magic Damage Reduction


 * Obtained from consuming Slave Collars taken from Adventurers in Velvet's dungeon:
 * Enslave

Day 65

 * Obtained from consuming Stamp Boars, Poison Mantises, Rhinoceros Beetles, Argiopes, Demon Spiders, Messenger Locusts and Yellow Monkeys:
 * Molt
 * Elytron Generation
 * End Edge
 * Silent Kill
 * Horn Blow
 * Dissonance
 * Improved Jumping Power
 * Strong Vitality
 * Wrought Iron Shell Armor
 * Surging Combat Instinct
 * Cold Vulnerability


 * Obtained from eating Rhinoceros Beetle:
 * Exoskeleton


 * Acquired from unknowingly eating horsehair worm(s) that had infected a Poison Mantis that he ate:
 * Parasite


 * Obtained from consuming Stamp Boars:
 * Reckless Charge
 * Tail Attack

Day 68
Obtained from consuming Human soldiers
 * Brave heart
 * Trip
 * Army Leadership
 * Job-Captain
 * Job-Heavy Swordsman
 * Job-Minstrel
 * Speed Reading
 * Job-Strategist
 * Smithing
 * Improved Evasion Rate
 * Large Spin Slash
 * Cross Slash
 * Hard Qigong
 * Soft Qigong
 * Job-Spearman
 * Job-Slave
 * Job-Farmer
 * Job-Monk
 * Unilateral Sense of Justice
 * Pure Faith
 * Mindless Acceptance (aka Blind Fanaticism)
 * Chain-Soul
 * Job-Heavy Warrior
 * Job-Light Warrior

Day 70

 * Obtained from consuming Human soldiers:
 * Job-Sorcerer
 * Job-Shielder
 * Job-Sentinel
 * Shield Bash
 * Combat Technique Aptitude
 * Sword Proficiency
 * Guard Proficiency
 * Job-Archer
 * Job-Hunter
 * Job-Item Creator
 * Shield Wall
 * Greater Tool Appraisal

Day 74

 * Obtained from consuming Human soldiers:
 * Continuous Thrust
 * Helmet Splitter
 * Stab
 * Sneaking
 * Armor Pierce
 * Dance of Sword Storm
 * Attack Force
 * Job-Ranger
 * Job-Supply Soldier


 * Obtained from consuming the elixir of Dark green Demigod:
 * High Speed Regeneration
 * Elixir of Blood

Day 78

 * Obtained from consuming Human soldiers:
 * Slicing Wind
 * Storm Wind
 * Inhibit Regeneration
 * Recognition Obstruction
 * Uppercut
 * Heavy Slash
 * Soldier's Lineage
 * Knight's Lineage
 * Job - Dual Swordsman
 * Job - Master Axeman
 * Job - Master Spearman
 * Survival Instinct
 * Familicide
 * Enhanced Physical Strength
 * Hawk Eye
 * Job - Berserker
 * Chickenhearted
 * Job - Grappler
 * Full Knowledge of Martial Arts
 * Flying Slash
 * Crescent Flash
 * 100 Blossoms 1000 Spears
 * Rush
 * Heavy Axe Attack
 * Trap Creation


 * Obtained from consuming Old Knight :
 * Grand Cross
 * Job - Sword Saint
 * Job - Dragon Slayer
 * Dragon Scale Formation
 * Cursed Wound

Day 80

 * Obtained from consuming Chimera:
 * Synthesis (it was learned day 83 in the manga, along with "Chaos of Death")

Day 82

 * Obtained through Synthesis
 * Armored Dragon Scale Formation = Dragon Scale Formation + Armored Scale Formation
 * Ephemeral Eye = Predict + Expanded Field of Vision
 * Black Ogre's Strong Body = Pump Up + Lord of the Mountain's Strong Muscles + Enhanced Physical Strength + Enhanced Leg Strength + Improved Jumping Power
 * Black Ogre's Roar = Intimidating Roar + Scaled Horse's Neigh
 * Black Ogre's Evil Eye = Evil Eye + Intimidating Glare
 * Lesser Physical and Magical Damage Reduction = Lesser Damage Reduction + Lesser Magic Damage Reduction
 * Unhealing Cursed Wound = Inhibit Regeneration + Cursed Wound
 * Extreme Sunlight Vulnerability = Vulnerable to Light Damage + Vulnerable to Sunlight (in the manga)

Day 85

 * Obtained through Synthesis
 * Solid Armored Dragon Scales = Armored Scale Charge + Armored Dragon Scale Formation
 * Improved Slashing Penetration = Improved Slashing Power + Improved Piercing Power
 * Faster Parallel Thinking = Quick Thinking + Parallel Thinking

Day 87

 * Obtained by eating Light Precision Stone and The Seminal Stone of Darkness
 * Photon Ruler
 * Photon Tolerance
 * Gravity Law
 * Darkness Tolerance

Day 91

 * obtained by eating cosmetic ring magic item
 * Shapeshift

Day 92

 * Obtained by eating Boruforus
 * Rhinoceros Bone Body Armor
 * Desensitizing


 * Obtained from eating Turtle Snakes
 * Shell Retreat
 * Dormant

Day 93

 * Obtained by eating Falaise Eagles
 * Panic Voice
 * Wing Growth
 * High-Speed Flight Knowledge
 * Wind Reading
 * Paralysis Claw
 * Paralysis Resistance


 * Obtained by eating Jade Eagle
 * Feather Arrow
 * Predator of the Sky
 * Divine Protection of the Storm God
 * Complete Storm Resistance
 * Adamantine Claw
 * Sonic Flight

Day 98

 * Obtained by eating Thief Organization thugs
 * Job-Thief
 * Silent Stab
 * Smoke Bomb

Day 99

 * Obtained through consuming Thief Organization members
 * Spider Yarn Web
 * Poison Smoke Bomb
 * Wiretapping
 * Kidnap

Day 103

 * Obtained by eating Red Lizard, Guriforundo, Kelpie, Ness Frog, Iwakamekaeru, Silent Mosquito, Shell Grasshopper
 * Epidemic Scatter
 * Disease Carrier
 * Burning Claw
 * Refractory Mucus Secretion
 * Plague Infection
 * Hard-Head
 * Head-Butt
 * Silent Flight
 * Intimidation Vulnerability
 * Variable Temperature Weakness


 * Obtained from eating Crystal Crocodile
 * Crystal Crocodile's Armored Hide
 * Crystal Crocodile's Sharp Fangs
 * Predator of the Water


 * Obtained through Synthesis
 * Death Voice = Dissonance + Panic Voice
 * Indestructible Castle Shell = Shell Defense + Shell Retreat + Adamantine Spider's Strong Carapace
 * Recognition Difficulty = Conceal Presence + Recognition Obstruction + Sneaking
 * Berserker Mode = Surging Combat Instinct + Survival Instinct

Day 104

 * Obtained from eating Kelpie, Boruforu, Blade Rabbits and Horned Rabbits
 * Water Battle Formation
 * Blade Bone Generation
 * Tough Skin
 * Sharp Horn Generation

Day 107

 * Obtained from eating Four Armed Bear
 * Bristle Guard


 * Obtianed from eating the Giant King and Formori
 * Deadly Evil Eye
 * Overkill
 * Giant King's Supreme Strike
 * Giant King's Dignity
 * Giant King's Wisdom
 * Giant King's Flesh and Blood
 * Giant King's Body
 * Vitality of the Mysterious Giant
 * Giant's Iron Hammer
 * Giant Killing
 * Aspect of the Giants
 * Left Arm of Penetrating Rain (Parjanya)
 * Right Arm of Roaring Thunder (Illatici)
 * Complete Aqua Resistance
 * Complete Lightning Resistance
 * Complete Evil Eye Resistance
 * Complete Earth Resistance
 * Region Ruler
 * Tyranny of the King
 * Lesser Summoning: Giant
 * Language of the Giants


 * Obtained from eating White Stag's Antlers
 * Protection of the ■ Beast
 * Beloved child of ■■■


 * Obtained from Rank-Up
 * Leader of the Demon's Gathering
 * Acceptance of the Demon's Gathering
 * Wrath of Heaven
 * Fate Stealer
 * Destiny of a great Mythological Figure {Black Eclipse Demon}
 * Special ability ■■■■] remains locked {Conditions not met}
 * Special ability ■■■■] remains locked {Conditions not met}

Day 111

 * Obtained through Synthesis
 * Pandemic Black Apostle = Disease Carrier + Plague Infection + Epidemic Scatter
 * Blazing Adamantine Paralysis Claw = Paralysis Claw + Burning Claw + Adamantine Claw
 * Phased Radar Array = Thermography + Echolocation + Sense Presence + Sense Trap + Sense Enemy

Day 112

 * Obtained through Synthesis
 * Sense Area = Hawk Eye + Wind Reading + Ephemeral Eye

Day 114

 * Obtained through Synthesis
 * Black Demon's Charge = Improved Charging Power + Reckless Charge
 * Black Demon's Dignity = Intimidation of the Strong + Giant King's Dignity
 * Sharp Bone Blade Generation = Bone Blade Generation + Sharp Horn Generation
 * Black Demon's Impervious Hardened Skin Armor = Crystal Crocodile's Armored Hide + Tough Skin + Steel Hide

Day 116

 * Gained upon first fighting Sigurd Ace Sven
 * Heresy Nemesis

Day 119

 * Obtained upon eating Black Formorians
 * Heightened Stamina
 * Ultra Recovery
 * Demon Slaying
 * Physical Attack Enhancement
 * Heavy Blow Dance
 * Big Game Slaying
 * Armor Collapse
 * Luck Reduction

Day 121

 * Obtained through Synthesis
 * Indestructable Armored Castle Shell = Wrought Iron Shell Armor + Indestructible Castle Shell
 * Hyper Speed Regeneration = Rapid Recovery + High Speed Regeneration + Strong Vitality + Vitality of the Mysterious Giant
 * Demon Army Tyrant = Familicide + Demon Slaying
 * Black Demon's Roar = Lord of the Mountain’s Piercing Roar + Black Ogre's Roar
 * Illogical Adamantine Strength = Bristle Guard + Strong Body + Lord of the Mountain's Stout Hide + Giant King's Flesh and Blood + Giant King's Body + Black Ogre's Strong Body

Day 122

 * Obtained through Synthesis
 * Echoing Arms of the Thunderstorm (Nuhualpilli) = Left Arm of Penetrating Rain (Parjanya) + Right Arm of Roaring Thunder (Illatici)
 * Surging Destructive Fists of Flesh Crushing = Peerless Heavy Strike + Consecutive Raging Strikes + Wild Dance of Heavy Blows
 * Grand Cross Smash = Grand Cross + Cross Slash
 * Silent Pierce = Silent Stab + Stab + Armor Pierce
 * Storm Wind Smash = Storm Wind + Slicing Wind
 * Heavy Aura Slash = Aura Slash + Heavy Slash

Day 123

 * Obtained from consuming Black Skeleton Horse Soldiers
 * Soul Eater
 * Stench Tolerance
 * Black Undead Knight's Cloth
 * Black Bone Army Commander
 * Aspect of an Undead Knight

Day 131

 * Obtained through Synthesis
 * Flying Crescent Flash = Crescent Flash + Flying Slash

Day 139

 * Obtained through consuming Humans Assassins and Explosive Magic Items
 * Burst
 * Human Bomb

Day 142

 * Obtained through consuming Quake Hammer Gründ
 * Earth Shaking Hammer
 * Giant’s Bloodline


 * Obtained through completing “Frontier Psalm” [Hammer Cyclops] by Clearing Conditions: [Solo Kill], [Flawless Victory] and [Continuous Living Predation]
 * Three Steps of Destruction
 * One Who Eats the Living

Day 144

 * Obtained through Synthesis
 * Heavy Axe Helmet Splitter = Helmet Splitter + Heavy Axe Attack
 * Light Sword Warrior = Light Warrior + Light Swordsman

Day 148

 * Obtained through consuming the Jadar Wyvern Leader
 * Wyvern Scale Formation

Day 152

 * Obtained through consuming the Jadar Wyvern Leader
 * Wyvern Eye

Day 153

 * Obtained through consuming Bearbee
 * Beekeeper
 * Bee Sting

Day 157

 * Obtained through consuming Jadar Wyvern
 * Wyvern’s Roar

Day 158

 * Obtained through consuming a Lion Beastman, a Gillman, a Dragonewt, and a human leader of a mercenary group
 * Flame Leo
 * High-speed Swimming
 * True Dragon’s Martial Arts
 * Spirit Refinement Technique


 * Obtained through consuming the Otherworlder who was a Magic Gun User
 * Job – Magic Gun User
 * Divinely-Forged Form of the Otherworlder

Day 162

 * Obtained through completing “Frontier Psalm” [Vesper Octorp] by Clearing Conditions: [Solo Kill], [Time Limit] and [Parts Destruction]
 * One Who Captures and Devours
 * Vesper Slayer

Day 163

 * Obtained through completing “Frontier Psalm” [Vesper Octorp] by Clearing Conditions: [Solo Kill], [Time Limit] and [One Hit Kill]
 * Master Vesper Exterminator

Day 166

 * Obtained through consuming High Octorps
 * Tentacle Creation
 * Lorenzini Organ
 * Shell of Hard Dense Chitin
 * Sharpened Shark Skin
 * Improved Cutting Power
 * Black Octopus Ink that Should be Avoided

Day 172

 * Obtained through consuming Black Ghosts and Purple Ghosts
 * Ghost's Touch
 * Black Ghost's Touch
 * Purple Ghost's Touch
 * Ghost Cry


 * Obtained through Synthesis
 * Ghost's Cursed Palm - Wraith Touch = Ghost's Touch + Black Ghost's Touch + Purple Ghost's Touch

Day 176

 * Obtained through consuming Dragon Meatball Chimera
 * Chaotic Ghost


 * Obtained through consuming Jadar Wyvern
 * Flesh Wyvern's Wail


 * Obtaned through consuming fallen soldiers
 * Demigod of Dancing’s Divine Protection
 * Demigod of Shaping’s Divine Protection

Day 181

 * Obtained through eating Gobujii
 * Old Goblin's Wisdom

Day 198

 * Obtained through Synthesis
 * Black Demon King's Laminated Dragon Armor = Wyvern Scale Formation + Solid Armored Dragon Scales + Shell of Hard Dense Chitin + Sharpened Shark Skin + Black Demon's Impervious Hardened Skin Armor

Day 199

 * Obtained through eating Iolite Elementals
 * Purple-Blue Iolite Liquid


 * Obtained through eating Water Anacondas
 * Lubricant Body Fluids
 * Water Seeking Snake

Day 200

 * Obtained through defeating mini boss Warpidron with clearing condition [Solo Kill]
 * Water Pulse


 * Obtained through eating Warpidron
 * Carrying Lightning Horn
 * Whale's Whistle Voice
 * Battle Cry

Day 201

 * Obtained through eating Metal Scaled Giant Flounder
 * Gill Breathing


 * Obtained through eating War Helmet Octopus
 * Suction Cup Generation


 * Obtained through eating Trap Spirit Moray
 * Assault


 * Obtained through eating Deadly Jellyfish
 * Slow Floating


 * Obtained through eating Blue Armored-Tail Shrimp
 * Blue Shrimp's Steel Shell


 * Obtained through defeating mini boss Skull Lizard: War Salamander with clearing condition [Solo Kill]
 * Water Arm of War


 * Obtained through eating Skull Lizard: War Salamander
 * Symbiotic
 * Acrobatic Sword Dance
 * Parallel Use (aka Parallel Casting)

Day 202

 * Obtained through defeating mini boss Crystal King Crab with clearing condition [Solo Kill]
 * Crystalline Resonance

Day 203

 * Obtained through eating Crystal King Crab
 * Corrosive Bubble Breath
 * Crystalline Wave Vibration
 * Pressurized Thunder Cannon


 * Obtained through defeating mini boss Vortex Armored Turtle with clearing condition [Solo Kill]
 * Sinker

Day 204

 * Obtained through defeating mini boss Dominaria・Gillman Lord Rider with clearing condition [Solo Kill]
 * Skilled Water Beast Rider

Day 205

 * Obtained through defeating mini boss Grief Charybdis with clearing condition [Solo Kill]
 * Maelstrom Grief

Day 206

 * Obtained through eating Dominaria・Gillman Lord Rider
 * Hard Scales Generation
 * Intermediate Summoning: Fishman


 * Obtained through eating Vortex Shell Turtle
 * Tearing Holes Creation
 * Shell Generation
 * Multiple Shells


 * Obtained through defeating mini boss Aquarium Golem Ball with clearing condition [Solo Kill]
 * Underwater Stalker

Day 207

 * Obtained through defeating mini boss Undead Bloody Lizard, "Pochi" with clearing condition [Solo Kill]
 * Master Medium Water Control

Day 208

 * Obtained through defeating mini boss Red Gemini Nuns with clearing condition [Solo Kill]
 * Hot Water Flow

Day 210

 * Obtained through defeating boss Shark Head ・ Bolt Wyrm with clearing conditions: [Solo Kill]
 * Lord of Water Spirits

Day 219

 * Obtained through eating Lethal Dead ・ Blood Eater ・ Pochi
 * Parasite Injection
 * Beast Corpse Control
 * Blood Eating Beast

Day 232

 * Obtained through eating Grief Charybdis, Aquarium Golem Ball and Red Gemini Nuns
 * Great Whirlpool of Disastrous Waters
 * Wail of Sorrow
 * Effective Terrain: Water
 * Emergency Retreat
 * High Compression
 * Hard Sphere
 * Bright Red Arms of Boiling
 * Duplicate Existence
 * Reconstruct Existence

Day 234

 * Obtained through eating Lava Dungeon Army Fish
 * Traverse Lava

Day 235

 * Obtained through eating Volcanic Ape General
 * Earth-Shaking Wrecking Staff
 * Herculean Strength
 * Body of Flames

Day 236

 * Obtained through eating Lava Ammonite Sapendia
 * Predisposition to Seclusion
 * Lava Stealth
 * Snake Tentacle Banquet

Day 239

 * Obtained through eating Golden Heffalump and Volcanic Blue Orc King
 * Swine Lord
 * Penetrating Physical Damage
 * Greater Summoning: Demonkin
 * Elephant Hits Slave
 * Body of Giant Elephant
 * Happy Elephant Wealth

Day 241

 * Obtained through eating Devilish Blue Flame Trent
 * Plant Control


 * Obtained through eating Taurus Demon Lord, "Adadia" and Taurus Demons
 * Hellfire
 * Aspect of a Demon
 * Soul Hunting Scythe
 * Lesser Summoning: Fiend
 * Intermediate Summoning: Fiend
 * Greater Summoning: Fiend


 * Obtained through Synthesis
 * Summon: Archfiend = Lesser Summoning: Fiend + Intermediate Summoning: Fiend + Greater Summoning: Fiend
 * Emergency Escape = Escape + Emergency Retreat
 * Black Demon King's Mad Advance = Black Demon's Charge + Elephant's Roar
 * Great Slash Penetration Enhancement = Improved Cutting Power + Increase Stabbing Force
 * Blood Vampire = Vampirephilia + Blood Eater Beast
 * Dance Song Sword Storm = Storm Sword Dance + Acrobatics Sword Dance
 * Death-dealing Roar (Desperado) = Black Demon's Roar + Wyvern's Roar + Flesh Wyvern's Wail + Ghost Cry + Voice of Death

Day 242

 * Obtained through Synthesis
 * Divine Destruction of the Black Demon = Giant King's Supreme Strike + Giant's Iron Hammer + Armor Collapse + Overkill + Surging Destructive Fists of Flesh Crushing + Pressurized Thunder Cannon
 * Violent Trampling Power of the Black Demon = Unreasonable Adamantine Strength + Berserker Mode + Heightened Stamina + Body of Giant Elephant + Herculean Strength + Rhinoceros Bone Body Armor
 * All Creation = Pyrokinesis + Hydro Hand + Electromaster + Aero Master + Earth Control + Plant Control + Photon Ruler + Gravity Law + Elemental (spirit user)
 * Bright Arms of the Thunderstorm (Ignatil) = Echoing Arms of the Thunderstorm (Nuhualpilli) + Bright Red Arms of Boiling
 * Sizzling Cursed Wounds = Unhealing Cursed Wound + Curse Flame
 * The Ingestion of Giant Whale  = Improved Digestion + The Swallow of Great Whale

Day 245

 * Unlocked upon defeating Ardour Mother Empress Dragon, "Mustaria Ignatos"
 * [Protection of the ■ Beast] -> [Protection of the Divine Beast]


 * Obtained upon clearing conditions for [Flames of Fire Dragon Mountain] of the God’s Lost Psalms: 【Defeating the Empress】, 【Core Fusion】, and 【Feudal Lord Kill】
 * One Who Subjugates Divine Beasts
 * Flame Dragon’s Sense


 * Unlocked upon clearing conditions: [Demigod’s Labyrinth Conquest], and [God’s Labyrinth Conquest]
 * [Locked Special ability ■■■■] -> [Dungeon Plunder]


 * Skill-up obtained upon clearing condition [Living God Rank]
 * [Dungeon Plunder] -> [Dungeon Plunder – Howls of the Underworld]


 * Unlocked upon clearing condition: [Living God Rank]
 * [Locked Special ability ■■■■] -> [World Enemy - Insatiable Gluttony]

Day 251

 * Obtained through eating 【Ardour Mother Empress Dragon, "Mustaria Ignatos"】
 * Fire Nullification
 * Dragon Emperor's Explosive Roar
 * Burning Dragon Blood
 * Dragon Emperor's Inexhaustible Life Force
 * Heat Absorption
 * Lesser Summoning: Dragon
 * Intermediate Summoning: Dragon
 * Greater Summoning: Dragon
 * Chief Guard of the Dungeon


 * Obtained through Synthesis
 * Summon: True Dragon = Lesser Summoning: Dragon + Intermediate Summoning: Dragon + Greater Summoning: Dragon

Day 260
(Note: it's uncertain how the following abilities should be translated)
 * Obtained from eating 【Precious Core of the Divine Spirit of Spring Water, "Ankuritoriamu"】
 * Precious Core of the Demigod of Spring Water
 * Spring Water's Source
 * Skill Gain
 * Capacity Expansion
 * Heathen Retribution
 * Divine Power Conversion
 * Improvised Promotion
 * Form Change
 * Piercing Evil
 * Five Soul Lives

Day 261-270

 * None

Day 271-280

 * None

Day 283

 * Obtained through defeating dungeon boss 【Empress Colors Blue Roses】
 * Skies Blue Roses

Day 289

 * Obtained through defeating dungeon boss 【Legendary Gambler】
 * Probability Control (Probability Oscillation)

Day 290

 * Obtained through buying skill gems from dungeon 【Funeral Gambling House】
 * Unknown, just mentioned that new abilities have been gained

Day 291

 * Obtained through eating 【Empress Colors Blue Roses】 and 【Black Minotaur】
 * Rose Dance
 * Empress Fragrance
 * Predisposition to Sweat
 * Rose Troops Morale Fragrance
 * Self-Defence Techniques of the Demonic Boar Knight

Day 308

 * Obtained through eating 【Splendid Seaweed Empress who Grant Blessings】 meals
 * Seaweed Absorption
 * High-end Seaweed Cooking
 * Made from Seaweed
 * Subspace Storage of Marine Products


 * Obtained as a bonus skill through defeating 【Splendid Seaweed Empress who Grant Blessings】
 * Full Mastership of Seaweed Dish

Day 311-320

 * None

Day 321-330

 * None

Day 331-340
By Eating【【 Sacred Treasures 】【Blau Roper Scissor】】 Rou gets
 * Day 332

-【 Pruning Shears of Rose God 】

-【 Rose Pruner 】

-【 Blade of Carves Life 】

-【 Plant Suicide Attack 】

-【 Sharpness Perpetuity 】

-【 Weakness Insight 】

By Eating 【【 Sacred Treasures 】【 Mason Tool of Stone Statue God 】】 Rou gets
 * Day 334

-【 Mason Tool of Stone Statue God 】

-【 Space Sculptor 】

-【 Cut Technique of the Odd Ten Thousand 】

-【 Sensitivity of Art 】

-【 Rock Appraisal 】

Day 341-350
By continuously eating knobs made of the cloned heroes, Rou gets:
 * Day 350

-【Piece of Wisdom】

-【Existence Degradation】

-【Heroes Pedigree】

-【Replicable Hero · Replica】

Day 351-360
By eating 【Tampering Soul Club of Numerical Formula】, Rou gets:
 * Day 352

-【Tampering Soul Club of Numerical Formula】

-【Treasure of Numerical Formula】

-【Mathematical Alteration】

-【Forbidden Fruit (Arbwell)】

-【Transient Phantom Dream】

-【God's Love Mathematical Formula Irma Vel Usu】

-【Eggs of Numerology】

By using his ability synthesis:
 * Day 358

-【Black Octopus Bubble Acid for Evasion】=【Black Octopus Ink for Evasion】 + 【Acid Bubble Breath】

-【Fireproof Viscous Blue Fluid】=【Fireproof Mucus Secretion】 + 【Potable Violet-Blue Fluid Iolite Liquid】

-【Unbreakable Armor of the Demon God】=【Black Immortal Knight Garment・Black Knight Cross of Immortality Group】 + 【Blue Shrimp Steel Shell】 + 【Unbreakable Armor Shell】+ 【Multiple Shells】

Day 361-370

 * Needs an update

List of Abilities (Organized by Type)
Due to his Absorption ability, Rou can gain abilities from objects and creatures by eating them. Since he can't have 2 of the same skill his Original skill becomes upgraded/stronger when he eats the same thing multiple times.

Later on when he Ranks up to Overlord, he gains the skill [World Enemy - Insatiable Gluttony] which is similar (though not completely identical) to his Absorption ability. Thus giving him two abilities capable of granting him benefits from eating.

Some abilities have been made obsolete due to Rou's Synthesis ability creating better versions of the abilities. Despite that, those original abilities are still listed here for both the sake of completeness and that the author has said synthesized abilities stay on Rou's list, but won't get used again on their own in the story in the future.

Permanent Abilities:
'''This is for any Ability which Rou can't turn off. (example: abilities gained from completing the frontier psalms)'''
 * Absorption: The ability to safely eat anything and have the chance to gain abilities from what you eat.
 * ■■■ of Kins
 * Heresy Nemesis: Increases base stats only when fighting against those who also know their true name.
 * Leader of the Demon's Gathering
 * Acceptance of the Demon's Gathering
 * Wrath of Heaven
 * Fate Stealer: Becomes the divine benefactor for any character with their own psalm that decides to join Rou's group. Can control what abilities that character has unlocked.
 * Destiny of a great Mythological Figure
 * Three Steps of Destruction: an ability that creates shocking multi-attacks.
 * One Who Eats the Living
 * One Who Captures and Devours
 * Vesper Slayer: Improves chance of killing water creatures.
 * Master Vesper Exterminator
 * Water Pulse
 * Water Arm of War
 * Crystalline Resonance
 * Sinker
 * Skilled Water Beast Rider: allows one to safely ride water creatures without tiring.
 * Maelstrom Grief
 * Underwater Stalker
 * Master Medium Water Control
 * Hot Water Flow
 * Lord of Water Spirits
 * One Who Subjugates Divine Beasts
 * Flame Dragon’s Sense
 * Dungeon Plunder – Howls of the Underworld: grants the ability to steal ownership of conquered dungeons and changes the divine blessing affecting the dungeon to reflect the new ownership (in this case it's now Rou's Great God Blessing, so all the creatures turn black.) The owner can customize the dungeon however they want, though real world physics still apply. (So if you create a bad ceiling overhead when in a volcano then rocks or lava will fall on you.)
 * World Enemy - Insatiable Gluttony: Is similar to Absorption and works in tandem with it, but also the more the user eats, the faster their abilities grow, though their stomach empties faster. (Too bad for Rou the Overlord rank-up drastically increased how much he would need to eat to trigger Absorption in the first place.)

Instant Death

 * Deadly Evil Eye: inflicts instant death on any creature within eyesight.
 * Death-Dealing Roar (Desperado): high probability of indiscriminately inflicting death on any who hear it, even dragons. (Black Demon's Roar + Wyvern’s Roar + Flesh Wyvern's Wail + Ghost Cry + Death Voice)
 * Death Voice: chance of inflicting instant death on any who hear it. The greater the difference in level the greater the chance. (Dissonance + Panic Voice)
 * Panic Voice: Allows the user to create a sound wave that will confuse their enemy/enemies. It's possible to drive those who hear this voice mad and kill them if there's a difference in strength between them and the user.

Intimidation

 * Black Octopus Ink that Should be Avoided: an ink cloud that inflicts negative status effects.
 * Black Ogre's Evil Eye: The user's gaze obstructs the enemy's movements. When there's too much of a difference in strength, the user can completely immobilize their enemy. (Evil Eye + Intimidating Glare)
 * Black Ogre's Roar: Bombards the target(s) with sound. A loud voice that forces the enemy into a 【Shrinking】 state. The structure of the voice is simple, but the effect is powerful. (Intimidating Roar + Scaled Horse's Neigh)
 * Black Demon's Dignity: Intimidation of the Strong + Giant King's Dignity
 * Black Demon's Roar: Allows the user to release a voice that's louder than what they should be able to let out, acting like a type of attack. It's possible for the attack to inflict various negative status effects on those who hear it, even if they're far away. (Lord of the Mountain’s Piercing Roar + Black Ogre's Roar)
 * Black Ghost's Touch: same as Purple Ghost Touch but Power is higher.
 * Dissonance: A sound that's offensive to the ears is created. It's possible to stun those who hear it if there's a difference in strength between them and the user.
 * Evil Eye: halts movement of those caught within its gaze.
 * Flesh Wyvern's Wail: inflicts negative mental status effects and blows away close targets.
 * Ghost Cry: The ability lets out a ghost cry that has an effect on the target's mind. Inflicts negative status effects that affects the mental state of those weaker than the user. With a strong mind, resistance is possible.
 * Ghost's Cursed Palm - Wraith Touch: same as Ghost's Touch but also has a low chance of inflicting higher rank mental status effects. (Ghost's Touch + Purple Ghost's touch + Black Ghost's Touch)
 * Ghost's Touch: a touch attack that inflicts minor negative mental status effects like fatigue and melancholy.
 * Giant King's Dignity: creates a heavy oppressive feeling that makes people feel like they're in the presence of a Giant King.
 * Intimidating Glare: halts movement of those caught within its gaze. (works even on strong opponents)
 * Intimidating Roar: A roar that's stronger than one expects. Inflicts [Paralysis] status effect on those who hear it.
 * Intimidation of the Strong: the user transmits an overpowering feeling towards those facing them. Obstructs the enemy's movements.
 * Lord of The Mountain's Piercing Roar: The user unleashes a roaring sound that causes damage to anyone nearby that hears it. If the sound continues and they don't do something to cover their ears, their eardrums will rupture.
 * Purple Ghost's Touch: same as Ghost Touch but Power is slightly higher.
 * Scaled Horse's Neigh: inhibits the movement of enemies who hear it.
 * Wyvern’s Roar: inflicts negative status effects on weaker opponents and blows away close targets.
 * Wyvern Eye: intimidate the enemy. stops movement of weaker opponents.

Physical Attack

 * Acrobatic Sword Dance: combat art involving two swords.
 * Adamantine Claw
 * Aura Slash: Gives the user the ability to wrap their weapon (sword) in "Ki," increasing their weapon's power by increasing stats such as the weapon's sharpness, etc.
 * Back Attack
 * Bee Sting
 * Blazing Adamantine Paralysis Claw: (Paralysis Claw + Burning Claw + Adamantine Claw)
 * Burning Claw
 * Burst
 * Carrying Lightning Horn: grants the ability to launch lightning from one's horns.
 * Corrosive Bubble Breath
 * Crescent Flash: A kind of sword attack that involves quickly drawing one's sword, attacking their opponent, and sheathing the sword again afterwards.
 * Cross Slash: A slashing attack that is unleashed in a cross-shaped pattern. The offensive power at the point of intersection between the slashes is very high.
 * Crystalline Wave Vibration
 * Consecutive Raging Strike
 * Cursed Wounds: The enemy becomes cursed when they get damaged. However, the user won't know what curse will occur since it is random.
 * Dragon Emperor's Explosive Roar
 * Earth Shaking Hammer: When a hammer is equipped and the ground is struck, there's shaking across a wide range, temporarily restraining the movements of those hit by it. Maximum power even if it hits someone or something directly.
 * Echoing Arms of the Thunderstorm (Nuhualpilli): Left Arm of Penetrating Rain (Parjanya) + Right Arm of Roaring Thunder (Illatici)
 * Feather Arrow
 * Flaming Stunning Nails
 * Flying Crescent Flash: A kind of sword attack that involves quickly drawing one's sword, attacking their opponent, and sheathing the sword again afterwards. The ability to release flying slashing attacks has been added. (Crescent Flash + Flying Slash)
 * Flying Slash: A long-distance method of attacking. Allows the user to fire off flying slashing attacks.
 * Grand Cross: A superior version of 【Cross Slash】. It adds the "Holy Light" attribute to the slashing attack, making it lethal to monsters within the Undead group.
 * Grand Cross Smash: The remodeled and improved version of 【Grand Cross】. Slashing attacks have a powerful "Holy Light" attribute applied to them. (Grand Cross + Cross Slash)
 * Head-Butt
 * Heavy Aura Slash: Allows the user to wrap their weapon (sword) in "Ki," increasing stats such as the weapon's sharpness. The slashing attacks that the weapon unleashes will also be heavier than usual. (Aura Slash + Heavy Slash )
 * Heavy Axe Attack: increases the power of axe attacks making them capable of crushing rock.
 * Heavy Axe Helmet Splitter: Gives the user the ability to shatter rocks by swinging their weapon straight down along their midline. The effect is doubled when an axe is equipped. (Helmet Splitter + Heavy Axe Attack)
 * Heavy Blow Dance
 * Heavy Slash: This art is of a higher rank than 【Slash】. The power of the attack is increased.
 * Heavy Storm Wind: The improved and remodeled version of 【Storm Wind】 which increases its power. Both the attack range and its power are increased. (Storm Wind + Slicing Winds)
 * Helmet Splitter: This ability reinforces statistics such as the user's offensive power when they swing their weapon straight down along their midline.
 * Human Bomb: turn a humanoid target into a living bomb.
 * Inhibit Regeneration: Reduces the recovery rate of enemy injuries that the user inflicted.
 * Left Arm of Penetrating Rain (Parjanya): using large amounts of magic power one can generate and manipulate heavy rain storms.
 * Needle Shot
 * Paralysis Claw
 * Peerless Heavy Strike: A single transcendentally heavy blow that pulverizes the enemy. It's effective against opponents who specialize in defenses that include the use of a shield.
 * Poison Smoke Bomb
 * Pressurized Thunder Cannon
 * Giant King's Iron Hammer: A giant sized illusion hammer is held in the hand the user wants to attack with. It's possible to attack the target with this. Can only have one illusion hammer at a time.
 * Giant King's Supreme Strike: The user's blow is like that of a giant's. Their offensive ability is greatly increased.
 * Obliterating Strike
 * Right Arm of Roaring Thunder (Illatici): using large amounts of magic power one can generate and manipulate lightning storms.
 * Silent Stab: The user's attack power is increased at the time of a thrusting attack. Sounds such as the rustling of the user's clothes will temporarily become muffled during this attack, making it easier for them to assassinate their target.
 * Slicing Winds: This ability allows the user to cut their opponent with the wind produced by swinging a weapon. However, both the power and the range varies considerably depending on the user.
 * Soul Eater (Ghost Bite): slurp up a soul like it were a noodle.
 * Stab: Increases the power of thrusting attacks.
 * Storm Wind: Superior version of 【Slicing Wind】. Things such as the power and the range of the attack is greatly increased.
 * Tearing Holes Creation
 * Trip
 * Triple Stab: triple damage inflicted by a physical attack by creating two duplicate hits vertically or horizontally aligned with the original hit. Any magic that is part of the original hit will also be duplicated.
 * Unhealing Cursed Wound: Reduces the recovery rate of the enemy's injuries when they are damaged, as well as cursing them at the same time. The curse's effect is random. (Inhibit Regeneration + Cursed Wound)
 * Vorpal Strike
 * Surging Destructive Fists of Flesh Crushing: Peerless Heavy Strike + Consecutive Raging Strike + Wild Dance of Heavy Blows

Attack Support

 * 100 Blossoms 1000 Spears : Combat Art that multiplies speed and number of hits of spear attacks.
 * Archery Proficiency
 * Armor Collapse: This ability is particularly effective against the crustacean group, and other similar groups.
 * Armor Pierce: When the opponent is wearing armor, this gives the user the ability to easily attack the spaces in said armor.
 * Berserker Mode: Surging Combat Instinct + Survival Instinct
 * Combat Technique Aptitude
 * Continuous Thrust: Allows a combat art to continue past the point it would normally stop in exchange for consuming user's stamina.
 * Flame Leo: Variable temperature flames surround body. Temperature follows the ups and downs of one's emotions. Will not affect one's own armor. Minimum temp is 800 degrees.
 * Giant's Iron Hammer: creates an illusory giant hammer.
 * Improved Assassination Rate
 * Improved Charging Power: increases running speed when running in a straight line.
 * Improved Cutting Power
 * Improved Slashing Penetration: Improved Slashing Power + Improved Piercing Power
 * Overkill: Blows gain a weight that seems impossible because of the user's appearance.
 * Physical Attack Enhancement
 * Polearm Proficiency
 * Scale Armor Charge
 * Venom: Allows the user to release the kind of venom that they desire from a pointed location. Making painkillers with this method is also more or less possible.
 * Soul hunting Scythe: When using a slashing attack, can damage opponent's soul. It is impossible to revive the soul destroyed by this, and there is a probability (very low) of instantly killing opponent even with a minor injury.
 * Surging Combat Instinct
 * Survival Instinct
 * Sword Proficiency
 * Throw
 * Violent Attacks

Physical Defense

 * Adamantine Spider's Strong Carapace: Increases stats such as the physical defense of equipped items that are made of carapaces.
 * Armored Scale Charge: Raises the hardness of the user's scales, but it doesn't obstruct their movements in any way. However, it's meaningless if the user has no scales.
 * Armored Scale Formation: Allows the user to change their skin into scales, raising their defense.
 * Armored Dragon Scale Formation: The skin is changed into something like dragon scales, with a strength equal to that of a dragon. (Dragon Scale Formation + Armored Scale Formation)
 * Black Demon's Impervious Hardened Skin Armor: The user's skin and body hair becomes hard. There won't be a single scratch inflicted by superficial weapons. (Crystal Crocodile's Armored Hide + Tough Skin + Steel Hide)
 * Black Demon King's Laminated Dragon Armor: The demon king's skin becomes the same as first class armor, composed of a countless number of layers. The skin can be changed into dragon scales, shells, and other such things depending on the user's intentions. The ability also gives the user's skin the ability to whittle away at objects just by touching them. Weak attacks are completely meaningless when it comes to inflicting mortal wounds on those who are using this ability. (Wyvern Scale Formation + Solid Armored Dragon Scales + Shell of Hard Dense Chitin + Sharpened Shark Skin + Black Demon's Impervious Hardened Skin Armor)
 * Blue Shrimp's Steel Shell
 * Bone Blade Generation
 * Bristle Guard: The user's hair becomes strong enough that even if it's slashed by a sword, it won't be cut.
 * Crystal Crocodile's Armored Hide: any crystal-like skin will have its defensive power greatly increased.
 * Dragon Scale Formation: Higher ranking version of 【Armored Scale Formation】. The scales are as strong as a dragon's scales.
 * Indestructible Armored Castle Shell: Greatly increases the defense of items. When shell-like materials are used, there is an even greater effect. (Wrought Iron Shell Armor + Indestructible Castle Shell )
 * Indestructible Castle Shell: Greatly increases the defensive power of items that make use of shells, carapaces and other things like that. (Shell Defense + Shell Retreat + Adamantine Spider's Strong Carapace)
 * Hard Scales Generation
 * Hard Sphere: Spherical portions of one's body are hardened, raising their defensive power.
 * Lubricant Body Fluids: can produce fluids that keep one's body safe from harm and allow one to slip out of an opponent's grasp.
 * Guard Proficiency
 * Multiple Shells
 * Purple-Blue Iolite Liquid: covers the body in water granting resistance to thermal attacks, but is weak against lightning
 * Rhinoceros Bone Body Armor
 * Scale Armour Formation: allows the user to grow metal-like shells
 * Sharp Bone Blade Generation: (Bone Blade Generation + Sharp Horn Generation)
 * Sharp Horn Generation
 * Sharpened Shark Skin: Ability that makes your skin rough like a shark's skin. The user's skin can whittle away at most things just by rubbing them. Also the user has an easier time moving through water.
 * Shell Generation
 * Shell Defense: Increases the physical defense of items that are made of shells.
 * Shell of Hard Dense Chitin: Greatly increases the defensive power of exoskeletons and the skin; exoskeletons become strong against acid-based attacks, making them difficult to dissolve.
 * Shield Bash
 * Shell Retreat: Increases things such as the physical defense of equipped items that make use of shells and carapaces.
 * Shield Wall
 * Steel Hide: The user's hair and skin are strengthened. Their strength is roughly equivalent to steel.
 * Solid Armored Dragon Scale Formation: Strength has been further increased by synthesizing 【Armored Dragon Scale Formation】 with 【Armored Scale Charge】.
 * Tough Skin: The user's skin becomes hard.
 * Wrought Iron Shell Armor: Greatly increases the defense stat of items.
 * Wyvern Scale Formation: Allows the user to produce Wyvern scales. This is ability is a lower ranked version of 【Dragon Scale Formation】.

Physical Support

 * Black Ogre's Strong Body: massive increase in strength and vitality, also allows blood flow to be controlled. (Pump Up + Lord of the Mountain's Strong Muscles + Enhanced Physical Strength + Enhanced Leg Strength + Improved Jumping Power )
 * Black Demon's Charge: Improved Charging Power + Reckless Charge
 * Dragon Emperor's Inexhaustible Life Force
 * Endure
 * Enhanced Leg Strength: increases user's leg strength.
 * Enhanced Physical Strength: increases user's physical strength.
 * Exoskeleton: can use and switch between up to 5 different exoskeleton armors.
 * Giant King's Flesh and Blood: Gives the user the muscular strength necessary to support the body of a giant.
 * Giant King's Body: user's bones gain hardness equal to a giant's bones.
 * Hard-Head: head becomes hard.
 * Heightened Stamina
 * Improved Jumping Power: improves user's jumping power.
 * Lord of The Mountain's Stout Hide: Strengthens the user's skin. Although this ability was originally within the defensive system, it was turned into one from the body reinforcement system.
 * Lord of the Mountain's Strong Muscles: The user's muscles are strengthened. This ability allows them to exhibit tremendous power.
 * Pump Up: Gives the user the ability to manipulate their blood flow and increase their muscular strength.
 * Strong Body: user's bones become very strong. The bones can't be broken or severed easily.
 * Titan's Strength
 * Illogical Adamantine Strength: strength that defies logic/reason. (Bristle Guard + Strong Body + Lord of the Mountain's Stout Hide + Giant King's Flesh and Blood + Giant King's Body + Black Ogre's Strong Body)
 * Vitality of the Mysterious Giant: The user gains resilience that's equal to that of a giant.

Movement

 * Escape : Can run away faster and blend into the environment to quickly lose followers.
 * Emergency Escape: (Escape + Emergency Retreat)
 * Emergency Retreat: When a user goes to escape, they can immediately withdraw.
 * Sneaking: When the user is wearing non-metal armor, it's difficult to sense their presence and hear their footsteps.
 * Silent Flight: No sound occurs during flight.
 * Sonic Flight: Fly at the speed of sound. Generates shock wave when you hit the opponent.
 * High-Speed Flight Knowledge: grants understanding of flight.
 * High-speed Swimming
 * Mountaineering: increases ability to travel on foot through mountainous terrain.

Sensing / Sight

 * Dark Eye: Allows one to see in the dark (Default)
 * Echolocation: allows one to search and visualize an area through sound waves emitted from the mouth. If the level is raised, it's possible to convert it into an attack.
 * Expanded Field of Vision: increases field of view to nearly 360 degrees. This has nothing to do with the location of their eyes.
 * Ephemeral Eye: enlarged field of vision and can predict where enemies will attack. Makes blind spots vanish. (Predict + Expanded Field of Vision)
 * Hawk Eye: allows one to clearly see far away things.
 * Lorenzini Organ: can sense electric currents. If the skill's level is raised, it becomes possible for the user to perceive the faint electrical currents of living things.
 *  Phased Radar Array: Thermography + Echolocation + Sense Presence + Sense Trap + Sense Enemy
 * Predict: can see enemy attack trajectories as red strings.
 * Sense Presence: can detect nearby presences as if they're on a mental radar. Shows the name of anyone previously met, and the race if it's a type previously encountered, and whether it's friend or foe. It works even if the user is unconscious.
 * Sense Area: user can sense an entire 3D area within a fixed range, have no blind spots, and will even detect invisible foes through wind currents. (Hawk Eye + Wind Reading + Ephemeral Eye)
 * Sense Enemy: a sixth sense for seeing where the enemy is.
 * Sense Trap: a sixth sense for seeing traps.
 * Thermography: infrared heat vision.
 * Water Seeking Snake: grants one the ability to locate water even in a desert.
 * Wind Reading: can see wind currents.

Healing

 * Elixir of Blood: blood becomes an all-cure type healing potion that can even save one from the brink of death.
 * High Speed Regeneration: Although it's dependant upon the user's resilience, it's possible for them to recreate lost organs and limbs. It's a higher ranking version of 【Rapid Recovery】.
 * Hyper Speed Regeneration: The user's amazing vitality allows them to immediately heal fatal injuries. A mind-boggling amount of effort is required if someone is thinking about killing the user by whittling away their life. Even if an arm is destroyed, it will immediately grow back. (Rapid Recovery + High Speed Regeneration + Strong Vitality + Vitality of the Mysterious Giant)
 * Infused Liquid Restoration
 * Strong Vitality: Increases the user's recovery rate.
 * Rapid Recovery: increases recovery rate.
 * Ultra Recovery: The more damage the user takes, the more it heals. The body is also strengthened at the time of recovery, becoming stronger.

Support / Misc

 * Anaerobic: can survive without oxygen.
 * Aquatic: the ability to live in water.
 * Beekeeper
 * Big Game Slaying
 * Blade Bone Generation
 * Blind Fanaticism: Single minded faith. Issues of morality and repellant sense of faith can be ignored. Will not feel fear.
 * Bone Union: can manipulate the target's bone structure.
 * Braveheart: immunity to status effects of Depression and Awe.
 * Bribe
 * Chain-Soul: links souls together. Linked souls can communicate telepathically with each other, but if one dies so too does the other.
 * Chickenhearted: Makes the user become a coward. It's useless in combat, but it increases the user's ability to sense danger. Since they're easily scared, the user will become sensitive to scary things.
 * Chivalry
 * Chief Guard of the Dungeon: when within a dungeon you own, you receive various perks like materializing any item you want.
 * Conceal Presence
 * Conceal Self-Status
 * Chaotic Ghost: fuses monsters from the astral group, which includes ghosts, strengthening resulting creation and amplifying its emotions. Even if the ability is used to strengthen weak ghosts, they can quickly be turned into Great Evil Spirits. Because the ability doesn't have a way to control the created monster, care must be taken in handling it.
 * Continental Letter Deciphering
 * Crystal Crocodile's Sharp Fangs
 * Demon slaying: various modifiers are applied when attacking races from the demon system of monsters.
 * Tyrant of the Demon Slaying Demon Army: It becomes easy to kill races that are part of the demon system of monsters. Various modifiers are applied. (Familicide + Demon Slaying)
 * Desensitizing: limits one's sense of pain.
 * Detect Analysis: Appraise objects (ie reveal details about what you're looking at).
 * Discount: Decrease purchase prices by 30%.
 * Disease Carrier
 * Divinely-Forged Form of the Otherworlder
 * Dormant
 * Wiretapping: clears up noise from crowds so you can listen in to a conversation clearly. Can also hear through walls to some extent.
 * Elytron Generation: generates insect like wings.
 * Enslave: Gives the effect: "those wearing an item with this effect are forced to follow the owner of said item's orders."  Basically the enslaved cannot oppose the master and cannot lie or withhold information when asked.
 * Epidemic Scatter
 * Equipment Materialization
 * Evil Miasma of Life: "Negative" damages heals the user instead of hurts.
 * Familicide: When the user kills someone from their race, various modifiers are applied.
 * Faster Parallel Thinking: speeds up thought to the point that everything looks like it's moving in slow motion. (Quick Thinking + Parallel Thinking )
 * Burning Dragon Blood: one's blood inflicts burns on any who come in contact with it.
 * Full Knowledge of Martial Arts
 * Giant Slayer: When fighting against giants, it's possible to be superior to them in various ways.
 * Giant King's Wisdom: Regarding things like the handling of magic, it gives the user knowledge they didn't know about beforehand.
 * Golden Rule: increases probability of generating wealth.
 * Golden Thread Creation
 * Greater Equipment Materialization
 * Greater Foresight
 * Greater Tool Appraisal
 * Hidden Weapon Mastery
 * Hiding
 * High Compression: Allows the user to compress an object that they touch. Works even on things like fire from dragon breath attacks.
 * Horse Riding: improves ability to ride mounted creatures.
 * Humanbane
 * Improved Digestion: Strengthens digestion and absorption of food. The downside is one tends to be a big eater and it's easy to get fat.
 * Inhabitant of The Forest: less likely to be found when in a forest.
 * Intuition: heightens logic and alerts one to unseen danger.
 * Item Box
 * Joint Magic: Holds bone joints together via magic instead of sinew.
 * Kidnap: When kidnapping people, it makes it hard for the user to be discovered.
 * Libido : Matchless vigor
 * Luck: Increases chance of good things occurring.
 * Shapeshift: allows one to alter the appearance of oneself or others.
 * Mana Drain
 * Mental Mapping: Maps the places you discover in the user's mind.
 * Metamorphosis: Allows the user to change the shape of their body at will. Basically one can be a slime, enabling actions like reattachment of lost limbs, expansion to eat something bigger than oneself, or even absorb something right through one's skin.
 * Molt
 * Negative Energy: inflicts "Negative" damage on any that are in physical contact with the user.
 * Old Goblin's Wisdom: Significantly increases the details provided by Detect Analyze for objects that came from great forests.
 * Overcharge: Increases sale prices by 30%.
 * Pandemic Black Apostle: can wipe out an entire city upon activation. (Disease Carrier + Plague Infection + Epidemic Scatter)
 * Parallel Thinking: grants ability to consider multiple thing at the same time.
 * Parasite
 * Parasite Injection
 * Photon Ruler
 * Plague Infection
 * Precocious: Enables rapid growth during infancy/childhood (Default)
 * Predator of the Sky
 * Predator of the Water
 * Pure Faith: Undefiled faith. Increases chance of meeting condition of being liked by God.
 * Quick Thinking: improves rate of thinking.
 * Recognition Difficulty : Makes it difficult for others to sense the user's presence, even if they're standing in front of them. (Conceal Presence + Recognition Obstruction + Sneaking )
 * Read State
 * Red Crystal's Tone: Provides correction in playing musical instruments. Can suppress pride and abnormal mental state.
 * Refractory Mucus Secretion
 * Release Trap
 * Self-Body Fluid Property Manipulation: Can make sweat acidic, poisonous, stimulating, and more.
 * Self Replication
 * Sharp Horn Generation
 * Slow Floating: Gives the user the ability to float. However, since it's low-speed, they appear to drift in the air.
 * Smoke Bomb
 * Speed Reading
 * Spider Thread Creation: Shoots spider silk out of one's fingertips.
 * Spider Yarn Web
 * Spirit Refinement Technique
 * Stench: Creates a foul smell upon oneself.
 * Suction Cups Creation: can produce octopus suckers anywhere on the body.
 * Symbiotic: increases the chance of infecting a target with a parasite. Also the parasite will be sustained by the host and have the effect of generating an increase in the body's ability.
 * Synthesis: enables creation of new abilities derived from old ones. Abilities can be put into objects.
 * Tentacle Creation: sprouts octopus tentacles from any part of one's body. Training is required to do anything more than basic movements.
 * Thread Wielding Art: Good control of spider silk.
 * Tireless: can stay up all night without sleeping.
 * Tracking
 * Trap Creation: Provides correction to trap building. As level rises, new traps come to mind.
 * True Dragon’s Martial Arts
 * Unlock: can open anything that needs a key.
 * Vampirephilia: Take blood from other creatures to replenish one's own.
 * Wail Of Sorrow: Allows the user to create an enormous amount of water in the area by shedding tears as they cry.
 * Water Battle Formation
 * Water Breathing
 * Whale's Whistle Voice
 * Wild Horn Dance
 * Wind Reading
 * Wing Growth

Lineage

 * Aspect of a Demon: Traits of a demon. The user becomes sensitive to the signs of a holy person and has a high affinity towards demons. It makes it easy for the user to strengthen their magic power and body, among other things.
 * Aspect of an Undead Knight: Traits of an Undead Knight. Lower ranking undead sense an intimidating air just by confronting the user.
 * Aspect of the Giants: Traits that the giant family inherits ceaselessly.
 * Giant’s Bloodline: The blood that flows in giants. This ability amplifies the user's power, as well as makes it easy for their body to grow larger. Makes them more likely to evolve within the Giant family, as well.
 * Knight's Lineage: Exhibits the high ability of a Knight.
 * Soldier's Lineage: Exhibits the high abilities of a Soldier.

Leadership

 * Battle Cry: raise morale of allies within the sound of one's voice.
 * Black Bone Army Commander: raises the ability stats of minions of the Skeleton System.
 * Pack Leadership: Allows one to choose the most suitable person for a task more quickly and applies modifiers that strengthen the user's followers.
 * Pack Hunting Proficiency: can issue more orders and have them followed efficiently.
 * Rallying Cry: gathers others within the sound of your voice to you.
 * Region Ruler: Makes the user qualified to be a King, giving them the attitude, etc. that's required.
 * Unilateral Sense of Justice: impresses belief in Justice upon others, thus raising fighting spirit.
 * Tyranny of the King: To make up for the increase in the probability of a revolt occuring, the exploitation success rate is drastically increased. The modifiers include strengthening the user's allies, among other things.

Elemental Spirit Magic

 * Aero-Master
 * Pyrokinesis
 * Earth Control
 * Electro-Master
 * Hydro-hand
 * Photon Ruler
 * Gravity Law
 * Plant Control
 * All Creation: One can freely control just about anything. In a sense, one can be a God. The name basically refers to "Lord over all of creation, one with all things in nature and the universe"..(Aero-Master + Pyrokinesis + Earth Control + Electro-Master + Hydro-hand + Photon Ruler + Gravity Law + Plant Control + Elemental Spirit User)

Summoning / Creature Generating Magic

 * Lesser Summoning: Undead
 * Intermediate Summoning: Undead
 * Lesser Summoning: Giant
 * Intermediate Summoning: Fishman
 * Greater Summoning: Demonkin
 * Lesser Summoning: Fiend
 * Intermediate Summoning: Fiend
 * Greater Summoning: Fiend
 * Summon Archfiend
 * Lesser Summoning: Dragon
 * Intermediate Summoning: Dragon
 * Greater Summoning: Dragon
 * Summon True Dragon

Magic Support

 * Elemental (Spirit User)
 * Mana Operation
 * Internal Mana Control
 * Magician's Knowledge: can see how to handle magic.
 * Shortened Incantation
 * Parallel Use: each finger can use a different magic simultaneously.

Absorb

 * Absorb Magic Power: quickly absorb mana from nearby magic sources like darkness (an infinite source at night) or magic stones.
 * Absorb Heat: user can not only nullify damage from heat but can absorb it, converting it into a magic energy-recovery that heals the body.

Resistance and Reduction

 * Acid Damage Resistance
 * Aqua Tolerance
 * All Elemental Resistance
 * Anti-Magic
 * Assassination Resistance
 * Black Undead Knight's Cloth: generates a black aura with high resistance to physical and magic-light based damage.
 * Charm Resistance
 * Cold Attack Nullification: Makes Cold-based attacks ineffective against user.
 * Complete Earth Resistance: Resistance to earth. Reduces damage by approximately 75%.
 * Complete Evil Eye Resistance: Resistance to evil eye. Reduces damage by approximately 75%.
 * Complete Flame Resistance: Resistance to fire. Reduces damage by approximately 75%.
 * Complete Aqua Resistance: Resistance to water. Reduces damage by approximately 75%.
 * Complete Lightning Resistance: Resistance to lightning. Reduces damage by approximately 75%.
 * Complete Storm Resistance: Resistance to storms. Reduces damage by approximately 75%.
 * Darkness Tolerance
 * Earth Tolerance
 * Fire Nullification: Makes Fire-based attacks ineffective against user. Even if it isn't an attack, it's possible for the user to nullify it if they want to.
 * Flame Tolerance
 * Lesser Damage Reduction: Reduces all physical damage by approximately 25%.
 * Lesser Magic Damage Reduction : Reduces all magic damage by approximately 25%.
 * Lesser Physical and Magical Damage Reduction: All physical and magical damage is reduced by approximately 20%. (Lesser Damage Reduction + Lesser Magic Damage Reduction)
 * Lightning Tolerance
 * Nullify Critical Hits
 * Nullify Negative Status Effects: The user won't suffer from negative status effects.
 * Photon Tolerance
 * Physical Damage Resistance
 * Physical Damage Reduction
 * Pierce Resistance: Gives the user resistance to piercing attacks. Makes it difficult to pierce them.
 * Poison Resistance
 * Paralysis Resistance
 * Severe Pain Resistance
 * Slash Resistance: Gives the user resistance to slashing attacks. Makes it difficult to cut them.
 * Stench Tolerance
 * Storm Tolerance
 * Thunder Attack Nullification: Makes Thunder-based attacks ineffective against user.

Weaknesses

 * Minor Damage in Light
 * Doom: increases chance of bad things occurring.
 * Cold Vulnerability
 * Luck Reduction: Makes it easy for the user to suffer from misfortune.
 * Variable Temperature Weakness
 * Vulnerable to Blunt Strikes: doubles damage from blunt attacks
 * Vulnerable to Fire Damage
 * Vulnerable to Holy Damage
 * Vulnerable to Light Damage
 * Vulnerable to Sunlight
 * Weak Intimidation: The user's intimidation ability becomes weak. Others won't become scared of them.

Languages:

 * Dwarvish (he learned it the old fashioned way)
 * Elf Language
 * Goblin Language (Default)
 * Human Language
 * Kobold language
 * Lizardman Language
 * Orc Language
 * Giant Language

Jobs:

 * Archer
 * Assassin
 * Berserker
 * Bishop
 * Captain
 * Craftsman
 * Crusader
 * Dragon Slayer
 * Druid
 * Dual Swordsman
 * Enchanter
 * Farmer
 * Grappler
 * Guardian
 * Heavy Swordsman
 * Heavy Warrior
 * Hermit
 * High Wizard
 * Hunter
 * Item Creator
 * Kidnapper
 * Light Sword Warrior
 * Light Swordsman
 * Light Warrior
 * Master Axeman
 * Master Spearman
 * Master Swordsman
 * Magic Gun User
 * Magician
 * Minstrel
 * Monk
 * Monster Tamer
 * Ranger
 * Secret Force
 * Sentinel
 * Shielder
 * Slave
 * Sorcerer
 * Spearman
 * Strategist
 * Supply Soldier
 * Thief
 * Vorpal Punisher

Blessings:

 * [Divine Protection of the Great God of Origin and End] day 13
 * [Demigod of Fire’s Divine Protection] day 35
 * [Demigod of War’s Divine Protection] day 37
 * [Demigod of Kindness’s Divine Protection] day 37
 * [Dryad’s Mistletoe of Love and Blessing] day 41
 * [Divine Protection of the Storm God] day 93
 * [Protection of the ■ Beast] day 107
 * [Beloved child of ■■■] day 107
 * [Demigod of Shaping’s Divine Protection] day 176
 * [Demigod of Dance’s Divine Protection] day 176
 * [Protection of the Divine Beast] day 245

Magic:

 * Origin magic - rather than granting spells, instead grants the ability to easily learn any magic system and improves memory.
 * Demise Magic:
 * "Spear of the End" - a destructive 1st Level End spell in the shape of a spear that can be thrown or launched from a ballista.
 * "Destroy all with Darkness" - a 3rd level End spell which summons three pyramid-shaped shields that can destroy even 5th level Dragon of White Flame spell when combined with "Shock Back".


 * "Shock Back" - a magic composed of Wind and Water Spirit Magic manipulated by Hydro-Hand and Aero Master that creates a water membrane barrier with an air vacuum within, which Rou uses to cover his body.
 * Fire Magic
 * Druid healing magic
 * Enchanter magic