Board Thread:4. General Discussion/@comment-173.252.42.133-20150506161859/@comment-26378249-20150507191312

FIRST: A big as* world like +- wow class big maybe i bit bigger(30%-40% bigger than wow).

SECOND: highly moddable game (being able to create new item with custom effects  and looks ) also being able to create a mercenary group.

THIRD: and this  is highly important to either follow the story or be an sandbox type gam (either way it should be fun)

FOURTH: the way of getting the abilities should not be guaranteed mabya semi -hidden percentage or bar that fills  ash you eat more of the same  species not varianets

FIFTH :the world should not be high quality  textures  (not sying to the game should never be high quality, its just to level the cost a lit down . but they should be highly moddable to  leave modders with something to work for and to leave allot of time for other more important matters like   maximum potential textures for the game engine and performece and so on)

that all i can think right now have a nice day

ps: hope they make a dam good story like  the novel and manga. 6 hours agoQuote More
 * orption ability is probably one of the most important things to consider. perhaps the game could track abilities based on the creatures that will grant them (applies only to monsters) and would have a gauge that fills up as you eat more. each time you fill it you gain a new ability until the gauge turns grey when there's nothing more to be learned from it. and as in the novel the increase of the gauge will be dependant on level difference and the freshness of the meat.