Board Thread:4. General Discussion/@comment-26948655-20150915135903/@comment-26948655-20150921125536

Hey thanks again for all your dedication actually I'm in the release of a CD right now so until this ends I won't be able to give it much more thought for now,... release of the CD would be October so after that I'll have time to fill the gap on GDD I have started but of course for now it is impossible to complete as it is. I'll try to give you my opinion on what as been said so far, and edit some point on the original post with what as been said.

but first thing first. Almasdifusoryour sketch is really good I know it is just a picture took out of the paper but if every character would have this simple and yet  100% clear kind of look we would have nailed it for sure...CaudyrAbout the job system you are right I remember about the dragon slayer job having an explanation of the sort, plus the noire soldier that redhead got is about eating raw monster as a human being so yeah those are the job unlocked by achievements, or hybrid job as you said...a simple job as sword man should be rising up just by the simple fact of using a sword, or a monk-job by figthing with your bare fist, and afterward being ranked up it could end up being a lot of different job that would fit the use.For exemple without partially naming them there would be -job-sword+shield -job-two handed swords- job-dual sword-  as intermediar ,and more advanced job being for exemple job-dual two handed sword job-two handed sords+ towershield,...etc (those have nothing to do with actual names but just to show the mechanic)Deathtoll13I don't know if it will help to understand but I personnaly see the job system as the substition of the rank up and evolution from other races. Like a goblin would reach hogoblin at lvl 100 a swordman would be able to go master swordman at lvl 100. about the time respectively to every races it should be determined.like this, kind of... (all values are for now approximative and are just given to give an order)goblin 100hours irlhobgoblin 200hours irlogre 300hours irllord 300hours irlhuman 2000hours irlelf 3000hours irl....etc...of course as said upper the correct time should be tested on a more advance stage of the game, first I'll focus on all mechanics and then once a real idea of the basic gameplay can be made the time limit of each race would be put on the line. The time limit of each character is just to determine when your character might reach an older age and die of of old age. if you evolve your previous time as the lower race would be recorded as personal experience but won't be relevant for your lifetime, the important lifetime would be the one who relate to your new race. As for the graphics it would be a lot better of course if it would be 3D but... starting next month with the GDD going a decision would be made. Sorry about spelling and all I'm kind of in a hurry but as always I'm really gratefull to all your point of view and contribution. thanks again