Talk:Re:Monster ~The Goblin Reincarnation Chronicles~/@comment-3011031-20170713220308/@comment-30530564-20170714072020

1.- Nope, just one by one (patience trial)

2.- Just Magic, as it is a dual (off & def) stat. The rest only affect one thing each.

3.- Each unit on game has 4 speed related values and none of them have a direct effect on the rest. 2 are visible (Dex/hit & Eva/dodge) and 2 aren't (unit action speed & unit movement speed):


 * Action speed is how quickly the action meter fills (that circle that appears next to the unit on the field).


 * Movement speed is how quickly the unit goes from point A to point B on the field grid.

Speed buffs tend to affect action speed.

4.-We gotta differentiate between active and passive.


 * Active buffs don't stack unless they are related to different stats (ATK buff + DEF buff). If a same stat buff is applied twice, only the higher one will be taken into consideration (apply a lower buff to an already buffed unit will have no effect).


 * Passives do stack, whether they affect the same stat or not but stacking more than 2 of the same kind will reduce how effective it is, this is why combining the use of buffing and nerfing passives is more effective than simply stacking the boosting ones.

5.- If you got time to spare, new RAWs of the LN were published recently and are uploaded on the Nobel page. You can either try to TL this or help a bit with the proofreading / cleaning of the +200 days. All help is appreciated ^^